Empyreal Magistrate Cecile

"'We will be forgotten no longer. The Sunbreakers remain - in spite of your protests, in spite of your bitterness and your feigned ignorance - the Sunbreakers remain.'"

Overview
A woman who has survived since rising during the Dark Age, Cecile is, despite the horrors she endured and witnessed, a firm believer in the goodness of humanity. When the dark age had ended and the City was being built, she found herself drawn not towards the Iron Lords and eventually the Vanguard, but instead the Sunbreakers. She believed that all people, regardless of where they settled, had a right to feel safe, and that all enemies of peace, regardless of where they hid, must be destroyed. As a Sunbreaker, she became close friends with both Aodh and Ouros - the two Magistrates before her, both of whom she would witness the deaths of.

When the Red War struck, and the Sunbreakers were left defenseless, Cecile was there alongside the rest of her Order as they died one by one - she was sent away by Ouros so that the Sunbreaker order may survive, and while she was able to escape the massacre that claimed her family's lives, she was shot in the legs with Cabal slugs that detonated, tearing off most of her legs. She was rescued before she would have bled to death, and spent time on the farm throwing together her prosthetic legs from the ruins of her Dunemarcher gauntlets. Able to just barely stand and walk, she participated in the final assault on the City to retake it from the Legion, and when the Light came back to her, she massacred the Red Legion in a brilliant display of Sunbreaker fury.

As the Red War grew to a close, Cecile found herself at odds with the Vanguard, who initially refused to help her create a memorial to the fallen Sunbreakers, and were more-or-less against her idea of a New Age Sunbreaker order - which she would go on to create despite general lack of approval. Now she trains new Sunbreakers and leads them to carry out the original order's mission in protecting humanity wherever they decide to settle, be it in the Last City or elsewhere.